Progress Report


Good news; the update is getting bigger and bigger as I'm locked in on its development, and let me honest... I bet you'll LOVE this 2.0 update, that's why this is going to happen; to add things that the original version didn't have! This is the final David's chapter so it's illegal to end the saga without a banger :| (plus the pre-2.0 had a lot of flaws such as: lack of easter eggs, repetitive gameplay, rushed mechanics- you get the idea)

Jokes aside, Classic Carl's AI and its post-night 2 task is 100% done (except the jumpscare)! For now I won't post anything else as I want to keep some things a secret 😉, but you guys will get this update this month!

See ya!!!