Thinking about the Remaster and the Comparisons


If I had to make a Remaster then I would make a seperate package for you guys to play both the classic (Legacy) version and the remastered version.

It would be a tough challenge, but meh, I'll think about it.

Anyway here's a Origins version of Sonic's jumpscare!


Other than that, I've been thinking of a name for the remaster and I hope it sounds decent. It will be called "Sonic's Speedy Nights: SPEED UP!".

COMPARISONS:

  • Every character assets will be redrawn to the Origins style (including the cameras)
  • The cutscenes will be only shown the dialogue instead of the images and there will be ambience instead of Sonic CD/Mania music in the background, and will only focus on Droozy's mind instead of him talking with the boss of SSC Company until he snaps. (the flashbacks of Night 3 will still be there since they're a part of the story)
  • Speaking of which, the story will be the only thing that will not change, it's already good as it is, so why should the story get any changes? xd.
  • Improved Office appearance + Improved Shock mechanic.
  • The Game Over screens will only show the Text instead of the images since I have no more ideas for each character's game over screen.
  • Instead of a Sonic CD aesthetic, it will be a Sonic Mania aesthetic! This means that the menus and music will be from Sonic Mania!

THIS IS A CONCEPT! Nothing will be final, and the remaster will be unlikely, but not impossible, just feel free to steal these ideas if you plan yourself to remaster SSN, as I will only release the current version (classic).